![]() ![]() The sniper wins if they correctly identify the other player and shoot the spy (or if the spy doesn't complete their tasks), and the spy wins if they complete their tasks before the clock runs out without being shot (or if the sniper shoots an innocent NPC). During a round, one player is a sniper observing a noisy cocktail party populated by NPCs, and the other is a spy mingling with those NPCs while trying to complete a series of tasks. ![]() It's a 1v1 multiplayer game in which you and another player take turns playing two different roles. SpyParty (opens in new tab), in development for nearly a decade, arrived in Steam Early Access (opens in new tab) this past week. Maybe I've spent so much time around NPCs in games that mimicking their behavior and movements becomes a creative exercise, or maybe it's the act of restraining myself from running at top speed, driving like a lunatic, or bunny-hopping all over the place like players usually do in games. I'm not entirely sure why I find it so enthralling to pretend to be an NPC. ![]()
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